Research on the Narrative Strategy of Desktop Movies
Journal: Arts Studies and Criticism DOI: 10.32629/asc.v5i6.3435
Abstract
Desktop movies use the computer desktop as the narrative platform and present the story through the electronic screen, reshaping the narrative mode of traditional movies. On the basis of drawing on the immersion of traditional movies, it combines the diversity and imperfection of computer media to form a unique interactivity, thereby realizing the narrative innovation of immersive narrative and interactive narrative. This article aims to deeply analyze the operating mechanism of this dual narrative in desktop movies, explore its impact on the viewing process and audience experience, and reveal how desktop movies redefine the viewing experience in the modern media environment.
Keywords
Desktop movies; Narrative mode; Immersion
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[3] Han Xiaoqiang, “Dying on Computer Screens and Webcams: The Technological Perspective of Desktop Movies”, Film Art, No. 1, 2019, p. 42.
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[6] [Canadian] Marshall McLuhan. Understanding Media — The Extensions of Man [J]. Translated by He Daokuan. Beijing: The Commercial Press, 2000: 20-21.
[7] Sherry, J. L, Flow and media enjoyment, Communication Theory, 2004.
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