Research on the Concept of Time in Kinetic Shadow Media Art

Journal: Arts Studies and Criticism DOI: 10.32629/asc.v3i3.922

Qing Kong, Hyung-gi Kim

Advanced Imaging Graduate School, Chung-Ang University, Seoul, Korea

Abstract

McLuhan declared: "In the electronic age, everywhere is the center, everywhere is the edge",[1] which shows the huge impact of media on human social life. In the world constructed by media, people perceive time through media and give time meaning. Time is "alienated"; it is no longer the original external natural time, but a media time, a manifestation of the inner form of human beings. This paper takes the concept of time in moving image media art as the research object, and adopts the method of literature analysis and case analysis as the research method. Taking the influence of various art genres on the formation and development of dynamic shadow media art from the beginning of the 20th century to the present, it is found that the formation of dynamic shadow media art is influenced by Bergson's philosophy and dynamic media technology. Therefore, the author analyzes the works of individual artists and concludes that the time concept of dynamic shadow media art is a diversified, virtual and perceptual time concept.

Keywords

kinetic shadow media art, time concept, shadow

References

[1]McLuhan. Understanding Media: The Extensions of Man[M]. Commercial Printing Press.1964.
[2]Hu Ruobing. The Glory of the Present 1979-2019 Case Samples of Forty Years of Chinese Contemporary Art[M]. Zhejiang People's Art Publishing House, 2020.
[3]Frank Rose. The Art of Immersion:How the Digital Generation is Remaking HollyWood, Madison Avenue,and the Way We Tell Stories.W.W.Norton &Company.2021.5.
[4]Hak Chang, A Study on the Space-Time Concept of Eliasson Immersive Device. Master’s thesis, Xi’an Academy of Fine Arts, 2019.
[5]Na Sang-se. A study on the dynamic expression characteristics of kinetic art: -Focused on the researcher's kinetic work production process. Ph.D. thesis Chosun University Graduate School, 2018.
[6]Wei Yanli, New Media Interactive Art[M]. Chemical Industry Press.beijing, 2018.

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